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UX Designer & Product Designer · Madagascar

Good things are made together.

Hey, Sedra here. I’m a UX Designer and Product Designer based in Madagascar. I work across research, user journeys and digital interfaces to make complex products easier to understand, use and improve — together with the people who shape them.

Based in Madagascar

Open to international roles and internships

Selected work

The work behind the pixels.

Different contexts, real constraints and one recurring question: how can we make this experience clearer for the people using it?

Clarity starts before the interface.

I’m interested in the decisions behind a screen: who it serves, what task it supports, what gets in the way, and how the experience can become clearer.

Understand the context.

Look at people, tasks, existing journeys and the constraints around the product.

Find a better path.

Organize information, explore alternatives, and make important actions easier to follow.

Make decisions visible.

Prototype, discuss trade-offs and work with developers to bring useful experiences to life.

Sometimes, the workflow is the problem.

I also build and experiment with Figma tools. Designing for designers has helped me think about helpful defaults, feedback, editing control and the little moments that make workflows feel easier.

  • Markdown to FigmaPublished
  • Tiny ChatPublished
  • Prototype PhysicsPublished
  • PDF to FramesExperimental

Curious about people. Interested in how things work.

My background connects UX/UI, visual design and software development. That combination helps me move from a design question to a tangible, implementation-aware solution.